JLEquestria Role Play
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ShadowPirateX
Iliketheflimflambros
The2ndplayer
Guildmaster Grovyle
ImperfectXIII
The Candlekeeper
• 12/6/2014

New infobox rows?

A couple of new ideas for infobox rows have come up in recent weeks, and they are worth discussing, if not approving. Of course, that may change, depending upon how the discussions go.

So, here's what we've got:

Weaknesses

Several characters have glaring vulnerabilities which often go understood but unmentioned. For example, Noci is weak to sonic assaults, Goldfin is weak to mud, and Captain Orbit is weak to overexertion. Everyone seems to have chinks in their armor somewhere. Perhaps these should go recognized in the articles themselves. To be discussed.

Theme songs

A couple of characters already have unofficial theme songs from external sources, and a few users have already expressed open approval of the idea. Are these worth mentioning in the infoboxes, if only for entertainment value? To be discussed.

Resistances

No one has actually mentioned this yet, but some characters also resist certain kinds of harm which would otherwise be destructive to a character. Extron, for example, has shown impressive resistance to the concussive force of explosions. Bayne and the Mane-iac have both proven resistant to sonic assaults when using Venom. Veno-Mare and Bloodstorm have both resisted sharp weapons. Worth a row? To be discussed.
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ShadowPirateX
Iliketheflimflambros
The2ndplayer
Guildmaster Grovyle
ImperfectXIII
The Candlekeeper
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• 12/6/2014

Basically, resistances are something the character is 80 or higher percent immune to, right?

Where did you get that number?

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• 12/6/2014

Guildmaster Grovyle wrote:

Basically, resistances are something the character is 80 or higher percent immune to, right?

Where did you get that number?

I guess I'm just misunderstanding, but you said Goldfin can't survive intense heat. But she does have some resistance to fire, right?

Anyways, the reason for that specific number was in case a character was resistant to something but not completely immune.

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• 12/6/2014

ShadowPirateX wrote: I guess I'm just misunderstanding, but you said Goldfin can't survive intense heat. But she does have some resistance to fire, right?

Anyways, the reason for that specific number was in case a character was resistant to something but not completely immune.

What I'm saying is that we should not be too generous with resistances. Goldfin only resists heat at extreme depths; therefore, it would be unreasonable to say that she has a resistance to intense heat. Even if it's tempting, such an ability should not be labeled a resistance.

On a loosely related note, weaknesses should be defined as chinks in a character's armor or something which affects them particularly strongly. Blunt trauma is not one of Goldfin's weaknesses, even though she's been subjected to it on multiple occasions. Ice, however, is a weakness because it hampers her powers. Likewise, fire is one of Bloodstorm's weaknesses because it is particularly potent against him.

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• 12/6/2014

Guildmaster Grovyle wrote:

ShadowPirateX wrote: I guess I'm just misunderstanding, but you said Goldfin can't survive intense heat. But she does have some resistance to fire, right?

Anyways, the reason for that specific number was in case a character was resistant to something but not completely immune.

What I'm saying is that we should not be too generous with resistances. Goldfin only resists heat at extreme depths; therefore, it would be unreasonable to say that she has a resistance to intense heat. Even if it's tempting, such an ability should not be labeled a resistance.

On a loosely related note, weaknesses should be defined as chinks in a character's armor or something which affects them particularly strongly. Blunt trauma is not one of Goldfin's weaknesses, even though she's been subjected to it on multiple occasions. Ice, however, is a weakness because it hampers her powers. Likewise, fire is one of Bloodstorm's weaknesses because it is particularly potent against him.

I can roll with that!

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• 12/6/2014

[1] Support  I like this idea. I have a idea for Chance's theme song...

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• 12/7/2014

I got an idea! How about an "Arch nemesis" row? Several characters have their very own nemesis. Hell Phoenix has Last Laugh, Noci is constantly at odds with Goldfin, Cobbletrot and Mareoni have an intense rivalry, etc.

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• 12/7/2014

ShadowPirateX wrote: I got an idea! How about an "Arch nemesis" row? Several characters have their very own nemesis. Hell Phoenix has Last Laugh, Noci is constantly at odds with Goldfin, Cobbletrot and Mareoni have an intense rivalry, etc.

I'm more reluctant to agree with that one than the others, as it may foster unnecessary rivalries. And the idea of having a team is that they shouldn't have to fight those enemies alone.

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• 12/7/2014
ShadowPirateX wrote:
I got an idea! How about an "Arch nemesis" row? Several characters have their very own nemesis. Hell Phoenix has Last Laugh, Noci is constantly at odds with Goldfin, Cobbletrot and Mareoni have an intense rivalry, etc.

Goldfin would need several rows.

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• 12/7/2014
ShadowPirateX wrote:
I got an idea! How about an "Arch nemesis" row? Several characters have their very own nemesis. Hell Phoenix has Last Laugh, Noci is constantly at odds with Goldfin, Cobbletrot and Mareoni have an intense rivalry, etc.

I agree. Maybe Chance could have OA as his, if he ever returns.

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• 12/7/2014

Guildmaster Grovyle wrote:

ShadowPirateX wrote: I got an idea! How about an "Arch nemesis" row? Several characters have their very own nemesis. Hell Phoenix has Last Laugh, Noci is constantly at odds with Goldfin, Cobbletrot and Mareoni have an intense rivalry, etc.

I'm more reluctant to agree with that one than the others, as it may foster unnecessary rivalries. And the idea of having a team is that they shouldn't have to fight those enemies alone.

I never said anything about fighting them alone, but fair enough.

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