I have elected not to make a link for every single move, ability, and type in this blog, so I would encourage you to use Bulbapedia to look up any terms you find unfamiliar or interesting.


Captain Orbit

Type: Ground

Ability: Arena Trap

Modest nature, Nods off a lot

  • Gravity
  • Bulldoze
  • Seismic Toss
  • Ion Deluge


Type: Water/Psychic

Ability: Swift Swim

Bold nature, Strongly defiant

  • Synchronoise
  • Aqua Jet
  • Attack Order
  • Captivate

Hell Phoenix

Type: Dark/Ghost

Ability: Justified

Adamant nature, Good endurance

  • Shadow Sneak
  • Sucker Punch
  • Swords Dance
  • Inferno

Obscure Acolyte

Type: Dark

Ability: Technician

Sassy nature, Mischievous

  • Feint Attack
  • Icicle Spear
  • Sleep Powder
  • Double Team


Type: Poison

Ability: Tangled Feet

Hasty nature, Impetuous and silly

  • Acid Spray
  • Octazooka
  • Icy Wind
  • Entrainment


Type: Flying/Normal

Ability: Soundproof

Gentle nature, Alert to sounds

  • Hyper Voice
  • Supersonic
  • Tailwind
  • Foresight


Type: Steel

Ability: Shell Armor

Timid nature, Loves to eat

  • Iron Defense
  • Magnet Bomb
  • Acid
  • Hyper Beam

Dazzling Light

Type: Flying/Fire

Ability: Illuminate

Rash nature, Likes to thrash about

  • Overheat
  • Dragon Breath
  • Flash
  • Dazzling Gleam


Type: Dragon/Fire

Ability: Analytic

Docile nature, Highly curious

  • Dragon Dance
  • Vital Throw
  • Fire Spin
  • Fire Punch


Type: Electric

Ability: Poison Heal

Quirky nature, Scatters things often

  • Protect
  • Thunder Shock
  • Self-Destruct
  • Milk Drink

Alfredo Whinnyworth

Type: Normal

Ability: Healer

Careful nature, Highly persistent

  • Softboiled
  • Defog
  • Sweet Scent
  • Karate Chop


Type: Flying/Fighting

Ability: Infiltrator

Hardy nature, Capable of taking hits

  • Slash
  • U-Turn
  • Roost
  • Brave Bird


Type: Dark

Ability: Flare Boost

Sassy nature, Quick tempered

  • Flamethrower
  • Feint Attack
  • Horn Attack
  • Leer


Type: Flying/Ice

Ability: Illuminate

Lonely nature, Quick to flee

  • Powder Snow
  • Flash
  • Growl
  • Light of Ruin


Type: Normal

Ability: Defeatist

Bashful nature, Often lost in thought

  • Swords Dance
  • Slash
  • Night Slash
  • Teleport


Type: Flying/Ghost

Ability: Gale Wings

Naughty nature, Thoroughly cunning

  • Phantom Force
  • Follow Me
  • Feather Dance
  • Sky Drop


Type: Ice/Psychic

Ability: Snow Cloak

Lonely nature, Often lost in thought

  • Future Sight
  • Psycho Shift
  • Trick
  • Ice Fang


Type: Flying/Electric

Ability: Static

Quiet nature, Takes plenty of siestas

  • Constrict
  • Charge
  • Discharge
  • Charge Beam

Clear See

Type: Water

Ability: Water Veil

Quiet nature, Alert to sounds

  • Foresight
  • Aqua Ring
  • Water Pulse
  • Flail

Blue Blitz

Type: Normal

Ability: Tinted Lens

Naive nature, Alert to sounds

  • Electroweb
  • Return
  • Odor Sleuth
  • Leech Life

Force Filly

Type: Fairy/Normal

Ability: Marvel Scale

Naive nature, Likes to fight

  • Mega Punch
  • Play Rough
  • Superpower
  • Protect



Type: Normal/Poison

Ability: Rock Head

Lax nature, Somewhat of a clown

  • Power Whip
  • Head Smash
  • Head Charge
  • Poison Tail

Lex Loriner

Type: Normal

Ability: Moody

Jolly nature, Impetuous and silly

  • Thrash
  • Rage
  • Chatter
  • Uproar


Type: Fighting

Ability: Huge Power

Adamant nature, Capable of taking hits

  • Superpower
  • Bulk Up
  • Extreme Speed
  • Block


Type: Ground/Fighting

Ability: Fur Coat

Adamant nature, Likes to fight

  • Dig
  • Crush Claw
  • Seismic Toss
  • Endure

Omega Z

Type: Steel/Psychic

Ability: Iron Fist

Serious nature, Scatters things often

  • Mega Punch
  • Fire Punch
  • Thunder Punch
  • Recover

Parlys the Pale

Type: Bug/Normal

Ability: Trace

Bold nature, Very finicky

  • Minimize
  • Fire Blast
  • Tri Attack
  • Substitute


Type: Poison/Dark

Ability: Super Luck

Quirky nature, Likes to thrash about

  • Guillotine
  • Night Slash
  • Cross Poison
  • Recover


Type: Dark

Ability: Bad Dreams

Naive nature, Loves to eat

  • Confide
  • Dark Void
  • Stockpile
  • Swallow


Type: Normal

Ability: Illusion

Calm nature, Thoroughly cunning

  • Hyper Beam
  • Double Team
  • Copycat
  • Origin Pulse

Empress Terrorfin

Type: Water/Psychic

Ability: Drizzle

Bold nature, Strongly defiant

  • Extrasensory
  • Aqua Jet
  • Heal Order
  • Water Spout

Captain Death-Stalker

Type: Ghost

Ability: Wonder Guard

Serious nature, Quick to flee

  • Sheer Cold
  • Trick-or-Treat
  • Astonish
  • Haze

Death Dragon

Type: Dragon/Ghost

Ability: Sturdy

Brave nature, Strong willed

  • Bone Rush
  • Phantom Force
  • Toxic
  • Heal Block

Forest Dragon

Type: Dragon/Grass

Ability: Harvest

Modest nature, Scatters things often

  • Spore
  • Wood Hammer
  • Dragon Pulse
  • Leech Seed


Type: Normal

Ability: Own Tempo

Relaxed nature, Likes to relax

  • Pay Day
  • Hold Back
  • Torment
  • Confuse Ray


Type: Psychic

Ability: Overcoat

Naughty nature, A little quick tempered

  • Psychic
  • Telekinesis
  • Miracle Eye
  • Recover

Rat Trap

Type: Dark/Flying

Ability: Thick Fat

Docile nature, Mischievous

  • Teeter Dance
  • Shadow Fire
  • Shadow Chill
  • Shadow Blast

Captain Nero

Type: Poison/Grass

Ability: Suction Cups

Adamant nature, Somewhat vain

  • Sludge Bomb
  • Leaf Blade
  • Torment
  • Mean Look

Mirror Mirror

Type: Steel

Ability: Plus

Naive nature, Highly curious

  • Double Team
  • Mirror Move
  • Mirror Shot
  • Mirror Coat

Equestrian Bob

Type: Water/Flying

Ability: Queenly Majesty

Rash nature, Quick tempered

  • Air Slash
  • Water Pulse
  • Volt Switch
  • Parting Shot

Original Power Ponies

Masked Matter-Horn

Type: Ice/Electric

Ability: Keen Eye

Modest nature, Somewhat stubborn

  • Charge Beam
  • Ice Beam
  • Signal Beam
  • Hyper Beam

Mistress Mare-velous

Type: Fighting

Ability: Vital Spirit

Adamant nature, Sturdy body

  • Flying Press
  • Punishment
  • Bind
  • Swift


Type: Psychic

Ability: Cute Charm

Careful nature, Somewhat vain

  • Psycho Cut
  • Psyshock
  • Barrier
  • Light Screen


Type: Normal

Ability: Speed Boost

Hasty nature, Likes to run

  • Extreme Speed
  • Agility
  • Mach Punch
  • Baton Pass

Saddle Rager

Type: Flying/Normal

Ability: Anger Point

Bashful nature, Likes to relax

  • Bulk Up
  • Crush Grip
  • Thrash
  • Outrage


Type: Flying/Electric

Ability: Lightning Rod

Bold nature, Strong willed

  • Rain Dance
  • Hurricane
  • Thunder
  • Thunder Wave

Hum Drum

Type: Normal

Ability: Victory Star

Brave nature, Highly persistent

  • Tackle
  • Helping Hand
  • Quash
  • Retaliate


Princess Celestia

Type: Fire/Flying

Ability: Drought

Jolly nature, Good perseverance

  • Solar Beam
  • Flare Blitz
  • Acrobatics
  • Morning Sun

Princess Luna

Type: Fairy/Flying

Ability: Cloud Nine

Rash nature, Proud of her power

  • Thunder
  • Moonblast
  • Air Cutter
  • Moonlight

Nightmare Moon

Type: Fairy/Dark

Ability: Dark Aura

Rash nature, Proud of her power

  • Thunder
  • Moonblast
  • Night Daze
  • Moonlight

Princess Cadance

Type: Rock/Flying

Ability: Clear Body

Modest nature, Highly curious

  • Power Gem
  • Charm
  • Fly
  • Roost


Type: Normal/Dragon

Ability: Unaware

Quirky nature, Somewhat of a clown

  • Metronome
  • Acupressure
  • Splash
  • Last Resort

Queen Chrysalis

Type: Bug

Ability: Swarm

Naughty nature, Likes to thrash about

  • Signal Beam
  • Draining Kiss
  • Power Trip
  • Transform

King Aspen

Type: Grass

Ability: Grass Pelt

Adamant nature, Strongly defiant

  • Geomancy
  • Grassy Terrain
  • Nature Power
  • Horn Leech

Lord Tirek

Type: Fire/Psychic

Ability: Flash Fire

Hardy nature, Thoroughly cunning

  • Fusion Flare
  • Earthquake
  • Zen Headbutt
  • Blast Burn

King Sombra

Type: Ghost/Rock

Ability: Pressure

Quiet nature, Hates to lose

  • Stone Edge
  • Night Shade
  • Simple Beam
  • King's Shield

Solar Flare

Type: Fire/Steel

Ability: Desolate Land

Jolly nature, Good perseverance

  • Solar Beam
  • Flare Blitz
  • Sunsteel Strike
  • Morning Sun